MenuAccountingAccounting Report SmartBusiness Expense ReportVendor Mgt ReportSTRIPESTRIPE Transaction ReportSTRIPE Payment LinksSTRIPE Invoice ReportActive CasesActive Case Report: StandardActive Case Report SmartActive Case Report Standard FullActive Case Report: BennettActive Case Report Bennett FULLAd Buys Reportabcf-xAds Invoiced GannettAds Invoiced HearstAds Placed HearstAds Invoiced McClatchyAds Placed McClatchyAds Invoiced TRIBPUBAds Placed Wash PostPWD ReportQuotesQuotes: StandardPre Quote ReportQuote Report WBB Client ViewQuote Report Bennett PA ViewWord Count ToolCharacter CounterText CompareSWA ReportSWA Report SmartMain SWA Documentation PageOnlinesCommsAutoPrint ReportTRX ReportFLC Data SearchFLC Data Search LiteFLC Data Search IPA FLC Data Search IIFLC Data Search IIIZips To MediaDomain MGTOperationsCalendarPWD ExtractorQB OnlineShoomSTRIPEMKTGATTY ReportSEMRushLinkedInYouTube PERM-Ads.comDocsPython Data SyncQuick Quote Logic ETA FORM 9141 - PREVAILING WAGE DETERMINATION EDIT MODECase #: P-100-25251-293989 | Employer: Blizzard Entertainment Inc.Job Title: Technical Artist | Location: Irvine, CA | Wage: $75,962.00💾 Save Changes👁️ View Only Mode← Back to List🔗 Linked PERM Case: 10400 - Blizzard Entertainment Inc.A. CASE INFORMATION (Editable)Case NumberCase StatusVisa TypeVisa ClassDate ReceivedDate of DeterminationPWD Expiration DateDate RedeterminationDate WithdrawalDate Center ReviewB. EMPLOYER INFORMATION (Editable)Legal Business NameTrade Name/DBAFEINNAICSAddress 1Address 2CityStateZipCountryProvincePhoneExtE. JOB OPPORTUNITY & PRIMARY WORKSITE (Editable)Job TitleSupervisor Job TitleSupervise OthersTravel ReqPrimary Worksite Address 1Primary Worksite Address 2CityStateCountyZipJob DutiesShape gameplay Work will help shape our production pipeline. Work collaboratively with other departments including game designs, environment, animation, and VFX to deliver the next chapter of the company's online game universe. Perform the tasks, while varied, that relate mainly to make the world feel alive (kinematic vehicles/ragdoll props/vegetation wind influence/destruction/interactive/cloth sim/environment shader of VFX). Provide general support for the Art team and Design team. Set up pipelines and write tools to support other team members.I. PREVAILING WAGE DETERMINATION (Editable)PWD Wage RateUnit of PayOES Wage LevelWage SourceWage Source RequestedBLS AreaSurvey NameSurvey Publication DatePrev Wage Determ Date💾 Save Changes👁️ View Only Mode← Back to List⚠️ Note: Full EspoCRM API integration coming soon. Currently showing editable interface. Remaining sections (Attorney, Education, SOC Codes, etc.) will be added in next iteration.